TRANSMISSION #1 — The Broadcast Never Sleeps

Notes from Sub-Urbia, Year 40 Afterthe Cataclysm

It’s been forty years since the worldabove went quiet.

No one remembers what the sun felt like.
No one remembers the sky.
Down here, light comes from what we can steal—old bulbs, stripped wire, and thescreens that never quite shut off.

What’s left of humanity lives in a pocketof tunnels and stations held together with tape and stubbornness. The air isthin, the water recycled, the walls always sweating. Power runs off generatorsthat shouldn’t work anymore. Somehow, they do.

We don’t ask too many questions aboutwhat’s beyond these tunnels. There are rumors; of other pockets, other people,maybe whole towns hidden deeper below. But no one’s ever found them. Or if theydid, they never came back.

So we stay here.
We survive.
And we watch.

Every night, when the hum starts and thestatic clears, the Broadcast returns.
Cataclysm Arcade.
The only thing left that feels alive.

The show is everything now.Entertainment, currency, religion.
Bosses and Challengers fight for rations, medicine, and scraps of reputation.The rest of us crowd around the screens, trading what little we have for afront-row view.

Winners feed their families.
Losers are remembered until the next episode.
Either way, the Broadcast gives us something to hold onto.

It’s the pulse that keeps the tunnelsbeating.
The only sound that drowns out the quiet.
And maybe, somewhere far away, others are watching too.

Because sometimes, when the picturestutters and the signal breaks, we swear we hear another feed. Voices frombeyond our walls, faint and impossible.

If that’s true, it means we aren’t alone.
And if we aren’t alone, maybe the world isn’t finished after all.

Until then, we keep the generatorsrunning.
We keep the screens alive.
We keep watching.

Because the Broadcast never sleeps.

Next Transmission: Meet the Bosses.

Transmission #1 — The Broadcast NeverSleeps
From the tunnels of Sub-Urbia, #CataclysmArcade begins.